![]() ![]() At first I thought it faulty design, but quickly realized it’s very intentional. The controls in Stellar Interface feel a little floaty and imprecise. Even the progressive nature of the levels works with this philosophy. Roguelike games often fail at this, but Stellar Interface has done a terrific job of teaching and encouraging without hand-holding. I’m a sucker for a good tutorial, because I firmly believe the best way to teach a player is to encourage them and give them confidence. It displays information in the best way possible, showing everything but introducing each elements and mechanics slowly and explaining everything in detail. One of the first things that caught my eye when I started Stellar Interface was the easy-to-understand Guide. It was a minor annoyance at most, and that’s pretty much the biggest problem I have with Stellar Interface. A tighter connection between the visual and the sound would fix this. I would occasionally die because crashing into another ship didn’t feel impactful (literally and figuratively). Crashing into another ship doesn’t feel as impactful as it should. Stellar Interface’s audio ties in very well with it’s visuals I can ‘feel’ the explosions and projectile impacts. The sound effects play quickly, and dont feel harsh or grating like a lot of other similar games. The music of Stellar Interface is very catchy, the kind of thing you’ll hear in arcades or early Apogee games. I especially loved how each one is unique in both appearance and mechanics. Enemies have very distinctive looks, and the Lost Lords and Overlords are especially distinctive and cool. Their visual style really brings out the nostalgia of Raptor: Call of the Shadows but feels modern like FTL. I really love the UI, and developer Imagination Overflow deserves accolades for making an excellent-looking game. Everything has it’s place, and I appreciate that attention to detail. Impeccably crafted pixel art, clean lines and organization, and the options are very clear and concise. ![]() Stellar Interface actually has…well… a stellar interface. Don’t believe me just because I say so, let’s take a look at what makes this game so great! There’s been a lot of games in the shmup genre, and this is one of the best. The Shmup (Shoot-Em-Up) genre is full of crazy, colorful displays, and Stellar Interface is nothing but. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |